I try to tell you how the mechanics of a game work, and give you suggestions on how to use them, but the whole reason I tell you how they work is so you can actually use them to achieve a goal which is unique to you - perhaps building the largest spork production company in the galaxy, with an outstanding artistic quality to your sporks.īecause of my geekiness with games I like, I usually know the technical little tiny details about how this shipwreck works. My guides aren’t written in the format that you have to follow my words exactly or else, if you don’t, the Great Spaghetti Poobleblabber from Bruce Willis Prime will eat your crabblebonkins. Now, an important note: you do NOT have to follow my blabbering exactly, and I encourage you to be creative, and make your own decisions on what you want to build. It just bores the muffin pan out of me whenever I try to watch it, so no data about WTF is going on enters my brain.) Then you’ve come to the right geeky space-trader nut person running a gaming blog who doesn’t comprehend Downton Abby! So, you want to start out as a Humble Merchant, trading and building your way to galactic domination? Maybe you’re new to X3, and you’re as befuddles by all the abbreviations and menus as I am whenever I try to watch Downton Abby? (The point of the show eludes me. IF YOU CAME HERE FROM GOOGLE, I DO APOLOGIZE, BUT PLEASE CLICK DAT LINK FOR YOUR OWN GOOD! THIS ARTICLE IS OUTDATED, AND A NEW, CLEANED UP AND EXPANDED VERSION EXISTS HERE.
0 Comments
Leave a Reply. |